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| #include <bits/stdc++.h> #define LL long long using namespace std; const int N = 5e5 + 5, D = 20; int n, m; int p[D]; int a[N]; void update(int x[], int d) { for (int i = 0; i < D; ++i, d >>= 1) x[i] = d & 1; } struct Splay { int root = 0, num = 0; int as[D]; struct Node { int ch[2], fa, v, size, cnt[D], txor; LL sum; bool rev; } tr[N]; #define ch(x, y) tr[(x)].ch[(y)] #define sum(x) tr[(x)].sum #define si(x) tr[(x)].size #define rev(x) tr[(x)].rev #define txor(x) tr[(x)].txor #define cnt(x, y) tr[(x)].cnt[(y)] #define fa(x) tr[(x)].fa #define v(x) tr[(x)].v void push_up(int x) { si(x) = si(ch(x, 1)) + si(ch(x, 0)) + 1; sum(x) = sum(ch(x, 1)) + sum(ch(x, 0)) + v(x); for (int i = 0; i < D; ++i) cnt(x, i) = cnt(ch(x, 0), i) + cnt(ch(x, 1), i) + ((v(x) >> i) & 1); } void rotate(int x) { int y = fa(x), z = fa(y); int k = ch(y, 1) == x; ch(z, ch(z, 1) == y) = x, fa(x) = z; ch(y, k) = ch(x, k ^ 1), fa(ch(x, k ^ 1)) = y; ch(x, k ^ 1) = y, fa(y) = x; push_up(y), push_up(x); } void splay(int x, int k) { if (x == k) return ; int y, z; while (fa(x) != k) { y = fa(x), z = fa(y); if (z != k) (ch(y, 1) == x) ^ (ch(z, 1) == y) ? rotate(x) : rotate(y); rotate(x); } if (!k) root = x; } void tag_rev(int x) { if (!x) return ; swap(ch(x, 1), ch(x, 0)); rev(x) ^= 1; } void tag_xor(int x, int d) { if (!x) return ; update(as, d); LL res = 0; for (int i = 0; i < D; ++i) { if (as[i]) cnt(x, i) = si(x) - cnt(x, i); res += (LL)cnt(x, i) * p[i]; } sum(x) = res; v(x) ^= d, txor(x) ^= d; } void push_donw(int x) { if (rev(x)) { tag_rev(ch(x, 0)), tag_rev(ch(x, 1)); rev(x) = 0; } if (txor(x)) { tag_xor(ch(x, 0), txor(x)), tag_xor(ch(x, 1), txor(x)); txor(x) = 0; } } int get_k(int x, int k) { push_donw(x); if (si(ch(x, 0)) + 1 == k) return x; if (k <= si(ch(x, 0))) return get_k(ch(x, 0), k); return get_k(ch(x, 1), k - si(ch(x, 0)) - 1); } void reve(int l, int r) { int ll = get_k(root, l), rr = get_k(root, r + 2); splay(ll, 0), splay(rr, 0); if (fa(ll) != root) rotate(ll); tag_rev(ch(ll, 1)); } void cxor(int l, int r, int d) { int ll = get_k(root, l), rr = get_k(root, r + 2); splay(ll, 0), splay(rr, 0); if (fa(ll) != root) rotate(ll); tag_xor(ch(ll, 1), d); push_up(ll), push_up(rr); } LL ask(int l, int r) { int ll = get_k(root, l), rr = get_k(root, r + 2); splay(ll, 0), splay(rr, 0); if (fa(ll) != root) rotate(ll); return sum(ch(ll, 1)); } void build(int ff, int l, int r, int &x) { if (l > r) return ; int mid = l + r >> 1; x = ++num; fa(x) = ff, v(x) = a[mid]; if (l == r) { si(x) = 1, sum(x) = v(x); update(tr[x].cnt, v(x)); return ; } build(x, l, mid - 1, ch(x, 0)); build(x, mid + 1, r, ch(x, 1)); push_up(x); } void init(int x) { num = 2, root = 1; ch(1, 1) = si(1) = 2; fa(2) = si(2) = 1; build(2, 1, n, ch(2, 0)); push_up(2), push_up(1); } } tr; void prev() { p[0] = 1; for (int i = 1; i < D; ++i) p[i] = p[i - 1] << 1; } int main() { prev(); scanf("%d%d", &n, &m); for (int i = 1; i <= n; ++i) scanf("%d", &a[i]); tr.init(n); int op, l, r, x; while (m--) { scanf("%d%d%d", &op, &l, &r); if (op == 1) tr.reve(l, r); else if (op == 2) scanf("%d", &x), tr.cxor(l, r, x); else printf("%lld\n", tr.ask(l, r)); } return 0; }
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